AI Insights · Timothy · April 2022
Top 5 Match 3 Games in the US: Q1 2022 Performance
An overview of the performance of the top 5 Match 3 games in the United States for Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw significant activity in the Match 3 games category in the United States. Here, we break down the performance of the top 5 games in this category, using data from Sensor Tower.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED experienced a notable increase in weekly revenue, peaking at approximately $2.8M in the week of January 31. Weekly downloads showed a decline early in the quarter, reaching a low of about 44.3K in mid-February, but saw a slight recovery towards the end, reaching around 54.4K in the final week of March. Weekly active users hovered around 210K for most of the quarter, with minor fluctuations.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw its weekly revenue fluctuate significantly, with a high of around $3.5M in late December and a low of about $547K in early February. Weekly downloads remained relatively stable, ranging from 10.8K to 18.3K. Active users peaked at 290K at the end of January and saw a slight decline to around 240K by the end of March.
Empires & Puzzles: Match 3 RPG by Small Giant Games showed a consistent performance in weekly revenue, averaging around $1.6M to $2M throughout the quarter. Downloads saw a downward trend, starting at 16K in late December and dropping to around 8.9K by the end of February, before slightly recovering to 12.3K in late March. Active users remained relatively stable, fluctuating between 300K and 340K.
Best Fiends - Match 3 Puzzles from Seriously had a steady weekly revenue, averaging around $1.3M to $1.4M. Weekly downloads showed a declining trend, starting at 26.8K at the end of December and dropping to around 22.5K by early March, with a slight recovery to 25.7K by the end of the quarter. Active users remained strong, averaging around 700K to 800K throughout the quarter.
Bubble Witch 3 Saga by King maintained a consistent weekly revenue, peaking at approximately $451K in the final week of March. Downloads ranged from 19.8K to 35.3K, with a notable increase in early March. Weekly active users showed a slight decline from 544K in early March to around 477K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.